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2010 MMHL Championship Weekend - Rules

2010 MMHL Championship Weekend - Rules

 

A copy of these rules will be available at the Timekeeper’s bench for all games.

 

  1. All MMHL games played by members and qualifications of all players competing in such games as members of the teams shall be in conformity with the Articles, Bylaws and Regulations of CHA, HNS and HNSMC as well the rules of competition as adopted and prescribed by the Executive of HNSMC and the Executive of MMHL.

 

  1. All players, coaches and team officials are expected to abide by the philosophies laid out in the Mission Statement of the MMHL. “The Metro Minor Hockey League is committed to providing a positive hockey experience for players, coaches and parents, based on the principles of sportsmanship, skill development, equal ice time, and fair play.” Failure to honor this shall be dealt with by the MMHL.

 

  1. No ‘PROTESTS’ will be entertained.

 

  1. There will be a three minute warm-up for teams following the closure of the Zamboni doors.   

 

  1. Semifinal Crossover Games will consist of three 10 minute, stop time periods.

 

  1. Championship Games will consist of three 10 minute, stop time periods.  (except Minor Junior which is 3 x 15 mins with a zamboni break between the 2nd and 3rd)

 

  1. The following tie breaking format will apply to teams tied after three periods of play in both the Semifinals and the Championship games:

 

a.       5-minute, stop time, sudden death, overtime period – 4 on 4.

b.      5-minute, stop time, sudden death, overtime period – 3 on 3.

c.       Shootout - 3 shooters per team. Home team shoots first. Most goals win.

 

If teams still tied, there will be a sudden death shootout (one shot each) until the winner is decided. Note: In the both shootouts every player (except the goalie) must have taken a turn before a player can take a second turn.

 

  1. There are no “TIMEOUTS’ in MMHL play-offs.

 

  1. An official game report shall be completed in triplicate, for each game played. The game number must be on all game reports.

 

  1. Teams must dress a minimum of 8 skaters and 1 goaltender, or the game will be forfeited to the non-offending team by a score of 5-0.  Skaters may be obtained, only if short up to the minimum of 8 skaters and only with MMHL – Division VP approval.

 

  1. Teams are not permitted to substitute or add players to their team rosters without the approval of the MMHL executive. Only players and coaches listed and approved on a HNS roster will be permitted to participate. Team rosters must be submitted to the Executive VP prior to the start of the Championship weekend.

 

  1. No player is permitted to represent more than one team in the play-offs and must play for the team as registered with HNS, HNSMC, and MMHL.

 

  1. Any team found to be playing illegal players, shall result in the game(s) being awarded to the non-offending team in every game in which the illegal players took part by a score of 5-0. The player or players will still be required to serve out the remainder of their suspension(s). The Coach(s) or Team Official(s) will be under indefinite suspension, until dealt with by the HNSMC and MMHL Executive.                      

 

  1. ‘Code of Discipline’ of CHA, HNS and HNSMC will apply for all games.

 

  1. For all games, the coach shall have his team at the arena one hour before the game. If the program is running ahead of schedule, games may be advanced to a maximum of one half hour to allow accumulation of extra time, in the event that overtime is required in any of the remaining games.      

 

 

GOOD LUCK!

 

 

 

 

 

 

 



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